A downloadable game

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Synopsis
This project is a First Person Shooter with Parkour elements. With heavy inspirations from [Mirror’s Edge], [Dying Light], [Doom], [Dishonoured], [Titanfall], [Cyberpunk 2077], [Prince of Persia: Sands of Time] and [John Wick Films. 

The concept for the game is that you are a sci-fi machine created for the purpose of quick and efficient assassinations, the levels in the game are themed as Simulation Training, with the image of your character dashing through the city streets / Rooftops, shooting and dicing all resistance until you reach the end in a smooth and stylish manner without ever being hindered.
Specs
– Team Size: 1
– Engine: Unreal Engine 4
– Language: Blueprint
– Dev Time: 2 Months
- Type: Student Project
- Controls: Mouse + Keyboard

Audio and Music are not mine. 

2 Quick Tutorial Levels, 1 Main Level, completeable in 1 minute
- Unlockable Arena Survival Mode with 4 Enemy Types
- Unlockable Beam Saber for end game fun

A Unreal Engine game with well executed, smooth, simplistic mechanics for a quick couple minutes fun. posting this here mostly as a Portfolio, it's a wrapped up project, but let me know what you think about it!

Controls
WASD = Movement
Space Bar = Jump
Left Ctrl = Slide
Left Mouse Button = Shoot
Right Mouse Buttom = Melee
R = Reload

Uploaded for the purpose of being my Portfolio, this will contain two types of files, 1 with royalty free music, and 1 with copyrighted music, which is the original version I used for this project. 

V3 = Contains music from Baldr Sky, developed by Giga, Baldrhead and published by Giga and Sekai 

V3 Royalty Free = Contains music from Kevin Macleod, and Winnie the Moog

Download

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Click download now to get access to the following files:

ParkourProjectPackaged v3.rar 432 MB
ParkourProjectPackaged v3(Royalty-Free).rar 444 MB

Comments

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kinda cool ngl